IT’S TIME TO GET A “MOVE” ON!!!
Inside this PACKAGE are 4 FREE “Quick Mover” Activities and 5 FREE PE Games which includes complete lesson plans and diagrams for each activity. The Quick Movers and PE Games package is designed for PE or classroom teachers to use with their students and can accommodate a wide range of ages, for children from grades Kindergarten through 8th. Many of the activities are ideal for large or medium sized groups, outside on a field or blacktop or inside a gym or other play area.
The 4 “Quick Mover” Activities (1 Instant Activity, 1 Fitness Activity, 1 Tag Game and 1 Radical Relay) are extremely fun, fast-moving and energy boosting activities ideally suited as “PE warm ups” although they can also be used as an extension of a fitness lesson, during a special day like field day or as a lesson closer too. Students will get their heart rates up and not even know they are getting a great workout because they will be having so much fun.
The 4 Free “Quick Mover’s” include: 1. Four Corner Fitness- Strength, 2. Three in a Line- Power Fitness, 3. Hot Foot, and 4. Noodler Relay. These activities come from my TPT, Mega- Product collection entitled PE Quick Movers; Super Bundle- Instant Activities, Relays, Tag Games and Fitness Fun
The 5 PE Games (1 basketball, 1 soccer, 1 volleyball, 1 base game and 1 Breakout Game) can be used by PE teachers as an extension of one of their PE units (after the basic skills have been taught) or they can be utilized by a classroom teacher as an organized recess game activity to keep students active and focused during their play time.
The 5 Free “PE Games” include: 1. Pac Man Dribble, 2. Defend the Pins, 3. Volley Bounce, 4. Home Run Derby, and 5. Catchball. Most of these games come from my TES, Mega- Product collection entitled PE Games; Super Bundle- Basketball, Volleyball, Soccer and Base Games
This FREE EDUCATIONAL GYMNASTICS STATION SIGNS AND TASK CARD product is an 8 Card , “Kid Friendly” set of instructional GYMNASTICS/TUMBLING printable signs/cards that can be used to teach 8 educational-gymnastics and tumbling skills, using a variety of teaching styles and learning formats. Each sign/card is uniquely designed to display and describe some specific jumping, crawling, rolling and balancing “skills” commonly used by practicing physical educators when teaching an “educational gymnastics” or “tumbling” unit during PE. The cards are specifically created to be easy to understand with attractive, eye-catching and kid-friendly illustrations. The instructional cues incorporate a variety of background and text colors which make the cards really “pop”! The 8 signs and instructional cards can easily be set up to use in your gym or playing area, using traditional PE mats using a variety of formats.
These EDUCATIONAL GYMNASTICS Instructional Signs/Cards are ideal for PE teachers to reinforce your tumbling and balancing teaching cues in daily classes, specialized units or practice sessions. Classroom teachers could also use individual signs/cards from this activity packet inside their classrooms or outside in a playing area such as a playground or field. Home-school teachers could also use the instructional signs in a smaller setting to teach EDUCATIONAL GYMNASTICS at home.
The cards have been designed for Kindergarten through 8th grade age students.
"BLAST OFF" TO NEW HEIGHTS WITH THE PE SUPER FRIENDS!!!
This PE Super Friends; 4 FREE Fitness Blast product is a sample 4 pack from Cap’n Pete’s larger PE Super Friends Fitness Blasts- 4 FREE Mini Workouts
This FREE sample 4 Pack and subsequent 27 Fitness Blast Collection can easily be used by a physical education or classroom teacher to provide their students with a quality fitness-based movement activity or warm up that they will absolutely LOVE!
This resource is made up of 4 distinct MINI-BLAST workouts that provide an energetic, looping movement experience for the students to participate in. There are 2 Component of Fitness-Based Blasts (Muscular Endurance and Balance) and 2 Cross-Training Blasts that combine the Components of Fitness in each mini-workout.
The Fitness Blasts can be applied in a number of different ways in a PE lesson or as a great warm-up activity by using them as: 1. Fitness Station Cards, 2. Partner or Small Group Trading Cards, 3. A Power-Point Whole Group Presentation (using a Projector) or 4. Wall Posters. Classroom teachers can use the Super Friends Fitness Blasts as a Brain Boosting activity during those times of the day when their students just have to move!
Each Fitness Blast comes with 6 different fitness or skill-based exercise/movements that students will perform for a set amount of time. The Fitness blasts provide the names of the exercise and displays an attractive, graphical representation of each movement that will be performed.
The PE Super Friends Fitness Blasts were designed for all ages but is best suited for students from Kindergarten through 8th Grade.
A VERY HAUNTING EXPERIENCE!!!
Inside this PACKAGE are 2O, “fun and exciting” Halloween games and activities for PE or classroom teachers and are designed for use with a wide range of ages for students in grades Kindergarten through 6th. The PE Halloween Games and Activities are a “diverse” grouping of games and activities that range from short tag game “warm ups” to full lesson plans and large group games. Each activity and game can be implemented in a gymnasium or a large empty classroom space using typical PE equipment with a few extra “Halloweeny” additions to keep it “SPOOKTACULAR!”
The games and activities were developed to address the SHAPE National PE Standards and will complement and reinforce many of the concepts that a typical PE teacher would use throughout the school year. These concepts include the cardiovascular and muscular fitness, agility, speed, listening, following directions, cooperation and sportsmanship. The PE Halloween Games and Activities are ideal to implement during the weeks leading up to Halloween. They will naturally spark student excitement during this “hauntingly” time of the year by using traditional Halloween-related themes and icons such as ghost, witches, bats, black cats, monsters, pumpkins, zombies etc.
Students will love the activities and games and they will get their heart rates up and not even know they are getting a great workout because they will be having so much fun. These activities are “tried and true” and students will ask for them around Halloween every year. They can be used with up to 3 classes at the same time or as little as 1 small class. They are geared towards elementary-aged students, however they have used them with middle and high school students and they love them too!
LET��S GET RIGHT TO IT, SHALL WE???
The following “Halloween Instant Activities” are 20 quick and easy actions, movements or combined exercises that students can perform as they immediately enter the gym or playing area to help get your students immediately active in PE class, in a fun and “Spooky” way!!!.
Several Halloween friends are depicted on the signs performing fitness-based and manipulative skill-based PE movements that your students can come in and easily carry out without a great deal of instruction. Each “Instant Activity” sign has a Halloween image and an activity message that the students will carry out as they immediately enter the gym..
These Halloween Activities can be put up at your gym door (where the students enter) or can be used in a lesson (as station cards) during those challenging weeks and days leading up to Halloween
The product has 2 files; one with "full page" Halloween instant activity signs (8 1/2 by 11) and the other has "two to a page" Halloween activity cards to help conserve paper and ink and for those that like smaller cards in which to work with.
MOVING MY BODY MAKES ME SMARTER!!!
This is the another product in a series of Classroom Energizers. Included in this packet are 25 more awesome "flip cards" to get your kids up and moving!!!
Have you ever noticed your students getting the "Hum Drums"? Do they get fidgety or lose concentration at certain times of the day? Do they look at you like..... "hey Teach, can we get up and move a little"!!!
Did you know that physical activity can increase student performance? Movement is not only good for the heart and muscles but it also helps our brains. Several studies have shown that it is very important that children "move" throughout the day to help them stay "sharp" and ready to learn!
Classroom Energizers and Brain Boosters flip cards are a very convenient and creative way for you to "move your students" with a purpose! The "energizer" cards are very colorful, including graphics and detailed instructions that include an overview, set up, equipment needed, directions and modifications.
“SWISH”!
Inside this PACKAGE are 25 “SLAM DUNKING GOOD” basketball games, designed for students with a wide range of abilities and ages, from 2nd Grade through 10th Grade. These BASKETBALL GAMES are ideal for large or medium sized groups, inside a gym or at any play area that has a hard surface. Some of the “shooting” games require traditional basketball goals but several passing and team games necessitate only some boundaries markers and a few basketballs.
These games can be used by PE TEACHERS as an extension of their basketball unit (after the basic skills have been taught) or it can be utilized by a CLASSROOM TEACHER as an organized RECESS GAME ACTIVITIES to keep students active and focused during their play time. In addition, many of the basketball games make great large-group activities for school-wide events such as FIELD DAY or for a class or grade-level REWARD DAY sometime during the school year.
These basketball games involve many skills and concepts that relate directly to traditional basketball such as ball handling, dribbling, passing, shooting, rebounding, agility, accuracy, coordination, teamwork, and sportsmanship. Some of the games are “breakout” games (small groups move to different areas of a gym to play) and others are large group, team games which require more space (however players can be active on the sidelines and can rotate in short shifts to play).
The Basketball Games include: A) Ball Handling and Dribbling- 1. Basketball Flag Tag, 2. Dribble Knockout, 3. Globetrotters, 4. King’s Court Dribble, 5. Knock it Down, Pick it up, 6. LeBron Says, 7. Pac man Dribble, 8. Pirate Ball Steal, 9. Red Light Dribble, 10. Round Ball Dribble Tag; B) Passing and Shooting- 11. Around the World, 12. Basketball Golf, 13. Firing Squad, 14. Fives, 15. Gotcha, 16. Horse or Pig, 17. Race and Shoot, 18. Space Ship Passing, 19. Twenty-one; C) Team Games- 20. Five Alive Basketball, 21. Basket Handball, 22. Half-Court Basketball, 23. Help me Round Ball, 24. Knock it off and 24. Target Man Ball.
KEEP ON ROCKIN' MY FRIENDS!
The following “Rockin” games are a series of fast paced, high energy, large group PE games. These games are tried and true games that students love and ask for on a weekly basis. I have used them with up to 3 or 4 classes at the same time or as little as 1 class at a time. They are geared towards elementary-aged students, however I have used them with middle and high school students and they love them too!
The following 12 games: 1. Battleship, 2. Buccaneer Brigade, 3. Capture the Pig, 4. Mission is Possible, 5. Going Over the Hedge, 6. Pirates, 7. Rescue 911, 8. Spy Kids, 9. Storm the Castle, 10. Down on the Farm, 11. Survivor 1: You’re in it Alone and 12. Survivor 2: Alliance Attack are included in this series and can be used with large groups of students in a P.E. class setting or with smaller groups in a sports or church camp. The games can be modified to fit your gym size and the equipment listed in the plan can be switched out for something else that you have in your closet.
BEST DAY EVER!!!
This packet has fifty, fun and exciting field day events that have been “battle tested” and have been given the seal of approval by many elementary and middle school aged students. This is your “One Stop Shopping” place for creating events for a successful field day. The activities are separated into Gym, Water, Blacktop, Field and Social/Recovery Events. The events have detailed descriptions (set up, equipment and directions) and colorful accompanying diagrams that match the events.
I wish I had this packet when I started teaching!!!
With 50 listed events, you will never run out of ideas and you will be easily be able to switch out activities each year and/or plan events for various age groups. Each year all you will have to do is pull out some events, copy them for your participants/helpers and you are ready to go.
These Fired up Field Day events are “tried and true” and students love them and ask for them each year. They are geared towards elementary-aged students, however I have used many of them with middle and high school students and they love them too!
“YOU ARE NOW FREE TO MOVE ABOUT THE GYM.”
The “4 Free PE Skill Stations and Task Cards” product is a sample of station signs and task cards from my collection of PE Skill Stations and Task Cards- “Mega Bundle”. They are ideal for PE teachers to reinforce teaching cues in sport-based units or could be used as a diversion from a regiment of PE fitness activities. Classroom teachers could also use individual stations and task cards inside their classrooms (perhaps as a reward) or outside in a playing area such as a playground or paved area. The PE Stations and Task Cards have been designed for Kindergarten through 6th grade students.
The stations can be easily set up in your gym, classroom or outside playing area, using basic equipment most physical education teachers or elementary/middle schools would have in their storage closet. Each station was created to provide multiple skill development situations with students working “alone” or with “partners”. The skills learned through these stations will allow the students to perform better in PE lead up games in a variety of sports and other PE-based activities.
MIGHT AS WELL JUMP-JUMP!!!
The Individual Jump Rope Skills- 50 Instructional Cards Packet is a fun and active collection of “short rope” skill printables that physical education or classroom teachers can use to teach progressive jump rope skills. This valuable resource consists of 60 framed cards (1/2 sheet printables) that include the following components: 1. Skill Identification, 2. SHAPE GLO’S, 3. Instructional Directions, 4. Skill Level Number (10 levels), 5. Tips for Success, and 6. Jumping Cues.
The Jump Rope Skill Cards can be applied in a number of different ways within a PE Jump Rope lesson or as a warm-up activity. Classroom teachers can use the Jump Rope Skill Cards as a Brain Boosting activity during those times of the day when their students just have to move! The cards can be used by students individually, with partners or in small groups.
The progressive nature of the Jump Rope Cards allow students to advance through at their own pace. There are 10 levels of cards with 5 skills per level. Students are encouraged to master a skill before moving on to the next level of skills. Some of the skills involve turning the rope in a forward direction, from heels to toes and others in a backward direction from toes to heels.
The skill cards are colorful, attractive and “kid friendly”. Students will enjoy the simplicity of the directions, the additional tips/cues and the animated pictures that accompany the skills!
The Jump Rope Skill Cards were designed for all ages but is best suited for students from Kindergarten through 8th Grade.
TIME TO ROLL WITH IT!!!
The PE EDUCATIONAL GYMNASTICS STATION SIGNS AND TASK CARD product is a “kid friendly” set of instructional GYMNASTICS/TUMBLING printable signs/cards that can be used to teach a variety of “widely-used” educational-gymnastics and tumbling skills, using a variety of teaching styles and learning formats. Each sign/card is uniquely designed to display and describe specific jumping, crawling, rolling and balancing “skills” commonly used by practicing physical educators when teaching an “educational gymnastics” or “tumbling” unit during PE. The cards are specifically created to be easy to understand with attractive, eye-catching and kid-friendly illustrations. The instructional cues incorporate a variety of background and text colors which make the cards really “pop”! The 36 signs and instructional cards can easily be set up to use in your gym or playing area, using traditional PE mats using a variety of formats.
The PE EDUCATIONAL GYMNASTICS STATION SIGNS AND TASK CARD PACKAGE includes the following items:
36 STATION SIGNS- 8 ½ by 11” size includes: skill name, illustration and instructional cues
36 INSTRUCTIONAL CARDS- ¼ page size includes: skill name, illustration and instructional cues
These EDUCATIONAL GYMNASTICS Instructional Signs/Cards are ideal for PE teachers to reinforce your tumbling and balancing teaching cues in daily classes, specialized units or practice sessions. Classroom teachers could also use individual signs/cards from this activity packet inside their classrooms or outside in a playing area such as a playground or field. Home-school teachers could also use the instructional signs in a smaller setting to teach EDUCATIONAL GYMNASTICS at home. The cards have been designed for Kindergarten through 8th grade age students.
FIELD DAY IS THE "BEST DAY OF THE YEAR!"
The “Field Day Event Cards- 10 Free Events” product is a visual package of signs that can be used during large group Field Day events. The cards serve to help field day volunteers, teachers, leaders and students easily understand the field day events by delivering specific instructions and providing attractive graphics depicting the events.
Inside the packet are 10 Free Field Day Event Cards to be used on grassy-type fields, outdoor hard surfaces, inside a gym and with water. Also included in this product is an event table that provides a general description, equipment needed and a set-up diagram for each event. The table can be cut in strips and handed out to the volunteers to help with the set-up and implementation of the events during the day. Most of the events are relay type events, however there are a few “large group team” and “fun and relaxation” events too.
I'VE GOT BINGO!!!
Are you looking for a great way to truly engage your students in a fun-filled, warm up, brain break or PE fitness activity? The Fitness Bingo packet provides you with a fun and organized movement-based activity that your students will absolutely love!!!
The Fitness Bingo packet comes with 30 different Fitness Bingo Cards, a Teacher’s Bingo Call Sheet, a Win Pattern Guide and a Bingo Marker Copy Sheet. Once the Fitness Bingo Cards are copied and laminated, they can be used for multiple classes throughout the school year. This activity WORKS and your students will ask for it over and over again!
Teachers lead the activity by calling out fitness exercises listed on their call sheets. Students that have the exercise listed on their Fitness Bingo cards perform the exercise (for a set time or number of reps) and mark their cards. When a predetermined pattern is marked on a Fitness Bingo card first, that student is declared the Fitness Bingo Winner.
PE teachers can use Fitness Bingo as a warm up or as a standalone activity in a Fitness unit. Classroom teachers can use Fitness Bingo as a brain break, classroom energizer, recess activity or reward event.
The Fitness Bingo Activity packet was designed for all ages but is best suited for students from Kindergarten through 8th Grade.
The PE Assessment Series- Foot Dribbling packet is a series of assessment sheets using the following 4 formats:
* Teacher Assessment (Pre-test/Post-test)
* Teacher Assessment (Single Test Version)
* Self-Assessment and
* Peer-Assessment
Each assessment format can be used by a physical education teacher for formative or summative assessment purposes.The different sheets share the same visuals, element descriptors and basic rubric system.The teacher versions (Pre/Post-test and Single test variation) allow for scoring to be conducted by the teacher while the peer and self-reflection versions provide an area for student reflection.
The Foot Dribbling Assessment sheets provide columns with the following components:
* Visuals to help the students and teachers see the desired movements
* Element/Cue descriptors that define the components of the skill
* Columns with animated ball visuals that students and teachers use to indicate (by
circling) whether they “got it” or they are still “working on” the skill
Included in the packet is a “Working with PE Skill Assessment Data” guide and a PE Skill Outcome Scoring Rubric that can be used for student grading purposes.
The PE Assessment Series- Foot Dribbling packet would be appropriate to use with 1st through 8th Grade students
HEALTHY BODY, CLEAR MIND, PEACEFUL SPIRIT!!!
The YOGA INSTRUCTIONAL CARDS product is a “kid friendly” set of instructional YOGA printable cards/signs that can be used to teach a variety of “widely-used” YOGA POSES in a station or large group rotational format. Each card is uniquely designed to display and describe specific “poses” commonly used by practicing yoga instructors and participants around the world.
The cards are specifically created to be easy to understand with attractive, eye-catching and kid-friendly illustrations. The instructional cues incorporate a variety of background and text colors which make the cards really “pop”!
The 24 Instructional cards can be easily set up in your gym, classroom or outside playing area, using little to no equipment. The YOGA Instructional Cards also includes 2 signs that can be posted in your learning area, to help students learn and subsequently articulate what YOGA really is and what it’s benefits are.
The YOGA INSTRUCTIONAL CARDS PACKAGE includes the following items:
24 Instructional Cards (Pose Name, illustration, instructional cues and the SANSCRIT name)
2 YOGA SIGNS (1. Definition of YOGA and 2. Why YOGA- benefits)
These YOGA Instructional signs are ideal for YOGA instructors or PE teachers to reinforce your yoga-pose teaching cues in daily classes, specialized units or practice sessions. Classroom teachers could also use individual cards from this activity packet inside their classrooms or outside in a playing area such as a playground or field. Home-school teachers could also use the instructional signs in a smaller setting to teach YOGA at home. The cards have been designed for 2nd through 8th grade age students.
HIGHLIGHT THE 6 PRINCIPLES OF EXERCISE
This colorful “PRINCIPLES OF EXERCISE” poster was created as a visual aid showcasing the 6 principles of exercise training (overload, specificity, progression, reversibility, adaptation and individual differences). The poster provides a definition of each principle and includes a corresponding illustration to help students understand each concept.
The poster comes in 5 different colors and is in a Zip folder with 2 Formats- PDF and JPEG (originally set for 8 ½ by 11 sheets) but they can easily be copied on a school or store Poster-Maker to convert to a large sized poster. You can then place it inside your gym or playing area for your students to see and for you to reference while you teach your daily physical education lessons.
This Physical Education Poster is designed for all ages but is best suited for students from the 5th through the 12th Grade.
LET’S GET FIT!!!
30% off the regular Fitness Circuit Task Cards price when you buy this MEGA BUNDLE!!!
The Fitness Circuit Task Cards Mega Bundle is a comprehensive collection of 7 Health and Skill-Related products with 140 unique fitness task cards (20 cards per product). The Mega Bundle products include:
HEALTH RELATED
Fitness Circuit Task Cards- “Cardiovascular Endurance”
Fitness Circuit Task Cards- “Flexibility”
Fitness Circuit Task Cards- "Muscular Endurance”
Fitness Circuit Task Cards- “Muscular Strength and Power”
SKILL RELATED
Fitness Circuit Task Cards- “Balance and Kinesthetic Awareness”
Fitness Circuit Task Cards- “Coordination and Reaction Time”
Fitness Circuit Task Cards- “Speed and Agility”
Each of the Fitness Mega Bundle products is a comprehensive grouping of health or skill-related exercise signs (descriptors and images), along with a full lesson plan, circuit diagram and an assessment exit slip. Together, the items in each product provide you with a practical tool to help guide your students through a variety of FUN AND ACTIVE exercises, movements, mini-games and skills.
The 140 CIRCUIT TASK CARDS (20 per product) can easily be set up in your gym, classroom or outside playing area, using little and in some cases no PE equipment. Each task card provides your students with informational cues and displays cutting edge images to make instruction easy and fun. Fitness Concept Definition Signs and Optional Assessment Exit Slips are also included within each product for you as the teacher to help with instruction and to check for cognitive understanding of the lesson outcomes.
The cards are ideal for PE teachers to reinforce your teaching cues in a fitness unit or could be used as a warm up, cool down or an instant activity. Classroom teachers could also use a few task cards to make a small circuit inside their classrooms or multiple cards outside in a playing area such as a playground or field. The Fitness Circuit Task Cards have been designed for Kindergarten through 8th grade students.
UNSINKABLE!
This lesson plan and diagram is for a large group physical education class game called "BattleShip". It is a strategic and extremely fun rolling, throwing and accuracy game. During the game students try to sink other battleships by throwing balls at the other teams pins (propellers) while trying to save their own ship! Scuba divers travel through the ocean to provide ammunition.
The kids will leave the gym with smiles on their faces and will be asking you if they really have to leave. It requires some bowling pins and soft balls.
YOU’RE IT; GET FIT!!!
The “7 Free Fitness Circuit Task Cards” product is a sample of my health and skill related fitness component task cards from my Fitness Circuit Task Cards Mega Bundle: "Health and Skill Related Components" collection. The cards are ideal for PE teachers to reinforce your teaching cues in a fitness unit or could be used as a warm up, cool down or an instant activity. Classroom teachers could also use a few task cards to make a small circuit inside their classrooms or multiple cards outside in a playing area such as a playground or field. The Fitness Circuit Task Cards have been designed for Kindergarten through 8th grade students.
Cap’n Pete’s Fitness Circuit Task Cards Mega Bundle: "Health and Skill Related Components"” (from which these 7 free cards originated) is a comprehensive collection of 7 Health and Skill-Related products with 140 unique fitness task cards (20 cards per product).